Construct · 1 fields · 1 citations

anthropomorphic design cues: a standalone construct

One name. One construct. A landmark on the map.

● anchor · a standalone construct Nearest construct by meaning·not indexed
anthropomorphicdesign cues1 CONSTRUCTAnthropomorphic designARAUJO · COMMUNICATION

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Communication

humanlike features given to a conversational agent, such as a name, informal language and a human persona, that lead users to see it as more human.

In communication, anthropomorphic design cues refers to humanlike features given to a conversational agent, such as a name, informal language and a human persona, that lead users to see it as more human. This meaning comes from Araujo (2018) in Computers in Human Behavior.[1]

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Nearby constructs

agent3 fields · 5 citationsjingle · one word, three constructslead users1 fields · 1 citationsanchor · a standalone constructpersona4 fields · 7 citationsjingle · one word, four constructs

References

  1. Araujo, T. (2018). Living up to the chatbot hype: The influence of anthropomorphic design cues and communicative agency framing on conversational agent and company perceptions. Computers in Human Behavior, 85, 183-189. https://doi.org/10.1016/j.chb.2018.03.051

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