Construct · 1 fields · 1 citations

BrainHex: a standalone construct

One name. One construct. A landmark on the map.

● anchor · a standalone construct Nearest construct by meaning·not indexed
BrainHex1 CONSTRUCTBrainHexNACKE · GAMES USER RESEARCH

A single standalone construct; nearby constructs are located against it in the Collider. Tap a field for its definition, unit, and measures.

Games user research

a player typology with seven archetypes such as seeker, survivor and achiever, grounded in neurobiological accounts of play and measured by survey.

In games user research, BrainHex refers to a player typology with seven archetypes such as seeker, survivor and achiever, grounded in neurobiological accounts of play and measured by survey. This meaning comes from Nacke (2014) in Entertainment Computing.[1]

Unit
Recovery means
Measured by

Next

Run it through the Collider, or take the citations with you.

See how BrainHex sits against neighbouring constructs in the Collider, or export every reference on this page in one click.

Open in ColliderExport BibTeXReport this entry

Nearby constructs

accounts1 fields · 1 citationsanchor · a standalone constructplay4 fields · 6 citationsjingle · one word, four constructstypology4 fields · 4 citationsjingle · one word, four constructs

References

  1. Nacke, L. E., Bateman, C., & Mandryk, R. L. (2014). BrainHex: A neurobiological gamer typology survey. Entertainment Computing, 5(1), 55-62. https://doi.org/10.1016/j.entcom.2013.06.002

Cited on this page?

Confirm your construct, or correct us.

If your work is cited behind one of these entries, you know better than we do whether we captured the meaning right. Confirm it, suggest an edit, or dispute it, and your name goes on the entry as an author who has checked it, linked to your ORCID.

Claim your construct