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Dijkstra's algorithm: a standalone construct

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Dijkstra'salgorithm1 CONSTRUCTDijkstra's algorithmDIJKSTRA · COMPUTER SCIENCE

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Computer science

an algorithm that finds shortest paths from a source in a graph with nonnegative edge weights by growing a set of settled nodes.

In computer science, Dijkstra's algorithm refers to an algorithm that finds shortest paths from a source in a graph with nonnegative edge weights by growing a set of settled nodes. This meaning comes from Dijkstra (1959) in Numerische Mathematik.[1]

Unit
Recovery means
Measured by

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edge5 fields · 5 citationsjingle · one word, five constructssource4 fields · 4 citationsjingle · one word, four constructs

References

  1. Dijkstra, E. W. (1959). A note on two problems in connexion with graphs. Numerische Mathematik, 1(1), 269-271. https://doi.org/10.1007/bf01386390

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