Construct · 1 fields · 1 citations

spectator interface design framework: a standalone construct

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spectator interfacedesign framework1 CONSTRUCTSpectator interfaceREEVES · GAMES USER RESEARCH

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Games user research

a framework classifying public interfaces by how far spectators see the performer's manipulations and their effects, yielding secretive, expressive, magical and suspenseful designs.

In games user research, spectator interface design framework refers to a framework classifying public interfaces by how far spectators see the performer's manipulations and their effects, yielding secretive, expressive, magical and suspenseful designs. This meaning comes from Reeves (2005) in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems.[1]

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interface2 fields · 2 citationsjingle · one word, two constructs

References

  1. Reeves, S., Benford, S., O'Malley, C., & Fraser, M. (2005). Designing the spectator experience. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/1054972.1055074

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