Construct · 1 fields · 1 citations

control-display gain: a standalone construct

One name. One construct. A landmark on the map.

● anchor · a standalone construct Nearest construct by meaning·not indexed
control-displaygain1 CONSTRUCTControl-display gainCASIEZ · HUMAN-COMPUTER

A single standalone construct; nearby constructs are located against it in the Collider. Tap a field for its definition, unit, and measures.

Human-computer interaction

the ratio of on-screen cursor movement to physical device movement, whose level and acceleration shape pointing time and errors.

In human-computer interaction, control-display gain refers to the ratio of on-screen cursor movement to physical device movement, whose level and acceleration shape pointing time and errors. This meaning comes from Casiez (2008) in Human–Computer Interaction.[1]

Unit
Recovery means
Measured by

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Nearby constructs

acceleration4 fields · 4 citationsjingle · one word, four constructsgain4 fields · 4 citationsjingle · one word, four constructsinteraction3 fields · 7 citationsjingle · one word, three constructs

References

  1. Casiez, G., Vogel, D., Balakrishnan, R., & Cockburn, A. (2008). The Impact of Control-Display Gain on User Performance in Pointing Tasks. Human–Computer Interaction, 23(3), 215-250. https://doi.org/10.1080/07370020802278163

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