Construct · 1 fields · 1 citations

information design: a standalone construct

One name. One construct. A landmark on the map.

● anchor · a standalone construct Nearest construct by meaning·not indexed
informationdesign1 CONSTRUCTInformation designBERGEMANN · GAME THEORY

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Game theory

choosing what information players receive in order to steer equilibrium behavior, treating the information structure as the design variable.

In game theory, information design refers to choosing what information players receive in order to steer equilibrium behavior, treating the information structure as the design variable. This meaning comes from Bergemann (2019) in Journal of Economic Literature.[1]

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Nearby constructs

data-ink ratio1 fields · 1 citationsanchor · a standalone constructequilibrium4 fields · 4 citationsjingle · one word, four constructsgame2 fields · 3 citationsjingle · one word, two constructs

References

  1. Bergemann, D., & Morris, S. (2019). Information Design: A Unified Perspective. Journal of Economic Literature, 57(1), 44-95. https://doi.org/10.1257/jel.20181489

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