Construct · 2 fields · 3 citations
One name. Different field. Different construct. One map.
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A formal object made of players, the choices open to each of them, and the payoff each receives from every combination of choices, studied to predict how self-interested parties will act when their outcomes depend on one another. Von Neumann's 1928 Zur Theorie der Gesellschaftsspiele first proved that every finite two-player zero-sum game has a well-defined value, and von Neumann and Morgenstern's 1944 Theory of Games and Economic Behavior built this into a general theory of strategic and economic decision. The referent is an abstract structure of choice and reward, not a hunted animal in a field or a stretch of ordinary talk bound to a practice.[1][2]
The whole made up of words together with the activities into which they are woven, so that the meaning of an expression is fixed by how it is actually used within a shared practice rather than by any picture it stands for. Wittgenstein's 1953 Philosophical Investigations introduced this idea, using simple examples such as giving orders, describing an object, or counting to show that speaking a language is part of an activity or a form of life. The referent is a rule-governed practice of using words, described by observing use, and it is unrelated to a payoff structure among players or a population of hunted animals.[3]
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