Construct · 2 fields · 3 citations

Where does zero-sum collide?

One name. Different field. Different construct. One map.

● jingle · one word, two constructs Nearest construct by meaning·not indexed
zero-sum2 CONSTRUCTSZero-sum gameVON NEUMANN · 1928Zero-sum thinkingSOCIAL AXIOM

Spokes are fields; dashed arcs are shared lineage. Tap a field for its definition, unit, and measures.

2026

Drag to watch the word get claimed. Each field appears at the publication date of the earliest source cited for it. Tap a year to see which.

Game theory

A game where one side's gain is exactly the other's loss

In game theory a zero-sum (or constant-sum) game is one in which the players' payoffs always add to a fixed total, so whatever one player wins another must lose and there are no gains from cooperation. von Neumann's 1928 Zur Theorie der Gesellschaftsspiele proved the minimax theorem for exactly this case: every finite two-person zero-sum game has a well-defined value and optimal (possibly mixed) strategies that each player can guarantee. The referent is a precise structural property of a payoff matrix, not an attitude; it says the interests of the players are strictly opposed, and it is what makes such games uniquely solvable.[1]

Unit
The constant to which the players' payoffs sum in every outcome
Recovery means
Not applicable
Measured by
Established by checking that payoffs sum to a constant across outcomes, and solved via the minimax value and optimal mixed strategies

Social psychology

A belief that life's gains and losses are fixed and opposed

In psychology “zero-sum” names a belief rather than a game: the perception that one person's or group's gain must come at another's expense, applied even to situations where resources are not actually fixed. Różycka-Tran and colleagues' 2015 37-nation study treats belief in a zero-sum game as a measurable social axiom that varies across people and cultures, and Meegan's 2010 work documents a zero-sum bias in which people perceive competition despite unlimited resources. The referent here is a cognitive–attitudinal disposition measured by survey, which borrows the game-theoretic label but describes how people (often mistakenly) construe interdependence, not a formally zero-sum payoff structure.[2][3]

Unit
Strength of the belief that gains and losses are necessarily linked
Recovery means
Not applicable
Measured by
Assessed with self-report scales (e.g., the Belief in a Zero-Sum Game scale) and behavioral tasks revealing zero-sum bias

Next

Run it through the Collider, or take the citations with you.

See how zero-sum sits against neighbouring constructs in the Collider, or export every reference on this page in one click.

Open in ColliderExport BibTeXReport this collision

Nearby collisions

game2 fields · 3 citationsjingle · one word, two constructsminimax3 fields · 4 citationsinvariant · one construct, three settingssaddle1 fields · 1 citationsanchor · a standalone construct

References

  1. von Neumann, J. (1928). Zur Theorie der Gesellschaftsspiele. Mathematische Annalen, 100(1), 295–320. https://doi.org/10.1007/BF01448847
  2. Różycka-Tran, J., Boski, P., & Wojciszke, B. (2015). Belief in a zero-sum game as a social axiom: A 37-nation study. Journal of Cross-Cultural Psychology, 46(4), 525–548. https://doi.org/10.1177/0022022115572226
  3. Meegan, D. V. (2010). Zero-sum bias: Perceived competition despite unlimited resources. Frontiers in Psychology, 1, 191. https://doi.org/10.3389/fpsyg.2010.00191

Cited on this page?

Confirm your construct, or correct us.

If your work is cited behind one of these entries, you know better than we do whether we captured the meaning right. Confirm it, suggest an edit, or dispute it, and your name goes on the entry as an author who has checked it, linked to your ORCID.

Claim your construct