Construct · 1 fields · 1 citations

ludic engagement: a standalone construct

One name. One construct. A landmark on the map.

● anchor · a standalone construct Nearest construct by meaning·not indexed
ludicengagement1 CONSTRUCTLudic engagementGAVER · HUMAN-COMPUTER

A single standalone construct; nearby constructs are located against it in the Collider. Tap a field for its definition, unit, and measures.

Human-computer interaction

open-ended, curiosity-driven play with technology that is not aimed at completing tasks or reaching goals.

In human-computer interaction, ludic engagement refers to open-ended, curiosity-driven play with technology that is not aimed at completing tasks or reaching goals. This meaning comes from Gaver (2004) in CHI '04 Extended Abstracts on Human Factors in Computing Systems.[1]

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Nearby constructs

engagement8 fields · 13 citationsjingle · one name, seven constructsinteraction3 fields · 7 citationsjingle · one word, three constructsplay4 fields · 6 citationsjingle · one word, four constructs

References

  1. Gaver, W. W., Bowers, J., Boucher, A., Gellerson, H., Pennington, S., Schmidt, A., Steed, A., Villars, N., & Walker, B. (2004). The drift table: designing for ludic engagement. CHI '04 Extended Abstracts on Human Factors in Computing Systems. https://doi.org/10.1145/985921.985947

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