Construct · 2 fields · 4 citations
One name. Different field. Different construct. One map.
● jingle · one word, two constructs Nearest construct by meaningsorites paradoxcompare the meaningsEvery construct on the map is compared with every other by the meaning of its definitions, and the closest one is surfaced here. The nearest construct to heap is sorites paradox.
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A heap is a tree-based data structure in which every parent value is ordered consistently against its children, so that the smallest (or largest) item always sits at the root and can be read off at once: this ordering, called the heap property, makes the structure the standard way to build a priority queue and to sort a list. Williams introduced the heap in his 1964 Algorithm 232: Heapsort, and Floyd's 1964 Algorithm 245: Treesort refined how the structure is built and maintained. Here the heap is an abstract arrangement of ordered values in a tree, judged by how quickly it returns and updates the top item, and it is neither the region of a running program's memory that shares its name nor the ancient puzzle about vague words.[1][2]
The heap gives its name to the sorites paradox, the ancient puzzle of vagueness: a great pile of grains is plainly a heap, and removing a single grain from a heap surely still leaves a heap, yet repeating that step must eventually leave one grain, or none, which is no heap at all. The word sorites comes from the Greek for heap, and the paradox exposes how a vague word has no sharp boundary between where it applies and where it does not. Dummett's 1975 Wang's paradox and Fine's 1975 Vagueness, truth and logic gave modern logical treatments of how such words behave. Here the heap is not a thing at all but a test case for reasoning about vague description, and the question is where a word stops applying, a concern with no bearing on a memory region or a priority-queue structure.[3][4]
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