Construct · 1 fields · 1 citations

player-avatar interaction: a standalone construct

One name. One construct. A landmark on the map.

● anchor · a standalone construct Nearest construct by meaning·not indexed
player-avatarinteraction1 CONSTRUCTPlayer-avatarBANKS · GAME STUDIES

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Game studies

the relationship between a player and an avatar, covering emotional investment, anthropomorphism, realism and control.

In game studies, player-avatar interaction refers to the relationship between a player and an avatar, covering emotional investment, anthropomorphism, realism and control. This meaning comes from Banks (2016) in Computers in Human Behavior.[1]

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Nearby constructs

anthropomorphism1 fields · 1 citationsanchor · a standalone constructavatar2 fields · 3 citationsjingle · one word, two constructscontrol4 fields · 5 citationsjingle · one word, four constructs

References

  1. Banks, J., & Bowman, N. D. (2016). Emotion, anthropomorphism, realism, control: Validation of a merged metric for player–avatar interaction (PAX). Computers in Human Behavior, 54, 215-223. https://doi.org/10.1016/j.chb.2015.07.030

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