Construct · 1 fields · 1 citations

games of emergence and progression: a standalone construct

One name. One construct. A landmark on the map.

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games of emergenceand progression1 CONSTRUCTGames of emergence andJUUL · GAME DESIGN

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Game design

the contrast between games where variety arises from a few combining rules and games where the designer lays out a sequence of challenges.

In game design, games of emergence and progression refers to the contrast between games where variety arises from a few combining rules and games where the designer lays out a sequence of challenges. This meaning comes from Juul (2002) in DiGRA Digital Library.[1]

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Nearby constructs

contrast4 fields · 4 citationsjingle · one word, four constructsemergence5 fields · 12 citationsjingle · one word, five constructsgame2 fields · 3 citationsjingle · one word, two constructs

References

  1. Juul, J. (2002). The Open and the Closed: Games of Emergence and Games of Progression. DiGRA Digital Library. https://doi.org/10.26503/dl.v2002i1.9

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