Construct · 1 fields · 2 citations

Nash equilibrium: a standalone construct

One name. One construct. A landmark on the map.

● anchor · a standalone construct Nearest construct by meaningequilibriumcompare the meanings
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Every construct on the map is compared with every other by the meaning of its definitions, and the closest one is surfaced here. The nearest construct to Nash equilibrium is equilibrium.

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Nashequilibrium1 CONSTRUCTNash equilibriumNASH · NO DEVIATION

A single standalone construct; nearby constructs are located against it in the Collider. Tap a field for its definition, unit, and measures.

Game theory

A strategy profile from which no player can profitably deviate alone

John Nash introduced the equilibrium point in Equilibrium Points in n-Person Games (1950) and gave the fuller treatment in Non-Cooperative Games (1951): a Nash equilibrium is a choice of strategy by every player at once such that no single player can raise their own payoff by switching strategy while the others keep theirs fixed. In plain terms, each player is already doing the best they can given what everyone else is doing, so no one has a private reason to move. Nash proved that every finite game has at least one such equilibrium once players are allowed to mix, meaning to randomise over their available actions with fixed probabilities. The construct is a landmark because it defines stability for interdependent decisions of any kind, from pricing and bargaining to voting and evolutionary biology, wherever the best action for one party depends on the actions of others, and it earned Nash a share of the 1994 Nobel Memorial Prize in Economic Sciences.[1][2]

Unit
A strategy profile, one strategy per player, from which no player can profitably deviate alone
Recovery means
Not applicable
Measured by
Identified as a fixed point of the best-response map, shown to exist by the Kakutani and Brouwer fixed-point theorems

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Nearby constructs

equilibrium4 fields · 4 citationsjingle · one word, four constructsstrategy4 fields · 4 citationsjingle · one word, four constructsdominance4 fields · 4 citationsjingle · one word, four constructs

References

  1. Nash, J. F. (1950). Equilibrium points in n-person games. Proceedings of the National Academy of Sciences, 36(1), 48–49. https://doi.org/10.1073/pnas.36.1.48
  2. Nash, J. (1951). Non-cooperative games. Annals of Mathematics, 54(2), 286–295. https://doi.org/10.2307/1969529

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