Construct · 1 fields · 1 citations
One name. One construct. A landmark on the map.
● anchor · game theory Nearest construct by meaning·not indexedA single standalone construct; nearby constructs are located against it in the Collider. Tap a field for its definition, unit, and measures.
Trembling-hand perfection is an equilibrium refinement that tests whether a Nash equilibrium is robust to the possibility that players occasionally make mistakes. Selten's 1975 Reexamination of the perfectness concept defined a perfect equilibrium as one that remains a best response in the limit as each player's hand “trembles,” assigning every action a small positive probability of being chosen in error. The referent is a stricter standard than Nash equilibrium: it discards equilibria that are sustained only because a threatened action has exactly zero probability, keeping those that stay optimal even when opponents might slip, which makes it a foundational tool for selecting among multiple equilibria.[1]
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