Construct · 1 fields · 1 citations
One name. One construct. A landmark on the map.
● anchor · learning in games Nearest construct by meaning·not indexedA single standalone construct; nearby constructs are located against it in the Collider. Tap a field for its definition, unit, and measures.
Fictitious play is a learning process in which each player treats the historical frequency of an opponent's past actions as a forecast of their current play and best-responds to it, updating that empirical distribution each round. Robinson's 1951 An iterative method of solving a game proved that this process converges to the value in finite two-person zero-sum games, so the long-run average play approaches optimal strategies. The referent is a dynamic model of how equilibrium might be reached through repeated adaptation rather than by instant deduction, and it remains a benchmark in the study of learning and the stability of equilibria.[1]
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